I'm starting a new phase of shadowpath repair work shortly that should run over the next few months. There's space both for casual participation and people running entire subsections. Navy/military and research specialists would be most useful, but I can find space for anyone interested. If you want to get involved, send me +mail and I'll find a way to involve you.
Replaced the damaged sails. I do not trust the ship for travel beyond the shipyards until her hull has been thoroughly examined for new weaknesses. That no damage has been visible does not mean it has not occurred.
Rose's warnings on the nature of the shadow demanded more consideration than I gave them. The destruction was hasty by necessity, yet I could have given more weight to the possibility that the reaction would spread beyond the original point. The resulting effects on the waypoint, or lack thereof, ought to provide sufficient information to not require a repetition of the experiment. This renders the voyage a success, yet I would be more satisfied had I better predicted the full consequences.
Crew morale has fallen to unacceptable levels. Shore leave will restore some cheer. The rest may require a more direct response.
Effects of the changes in a neighboring shadow on the Tanus path waypoint proved inconclusive. More drastic changes, or those effected across more shadows, might prove otherwise. The stability of the system has its drawbacks when it reduces the ability of anyone to study the system without breaking that stability, as the trouble with the Minos path demonstrates.
The crew from the Orchid Queen has largely settled on the Clarissa, to imperfect levels of satisfaction. Replacements for the lieutenants lost during recent battles have not proven themselves adequate to challenges more complex than shadowpath maintenance. Competence will suffice, yet I would prefer greater adaptability in those men expected to manage crew and ship when I am away.